That's what I call a top-notch Ludum Dare 41 entry: The visuals are wonderful and even though the gameplay is based on the grinding, it doesn't feel too repetitive, because the players themselves are responsible for their hostile environment. I could perfectly imagine an expanded version of this game featuring more gameplay mechanics of "Harvest Moon", like a little hen house, where chicken hatch their eggs and when one doesn't collect them fast enough, they'll evolve in monster fledglings or something like that. :D Anyway, that was incredibly much fun, so I simply had to recommend this game in a little article on our blog and also to upload a gameplay video of it. <3 Good luck with the ratings!
this game is really fun, I played until lvl 130? (over 100 is impossible to understand exactly what level I am), by planning in advance I was able in the first run to go this far and I could go even further, as other said it would be really nice if there was a mid boss and maybe other maps
Thank you so much for the detailled review and the suggestions, we'll publish a postjam update right after the Ludum Dare is over, we plan to add a few things but the goal is to tweak the game balancing. But maybe in a near future, we'll work on an even bigger full version :)
Thanks, those are great ideas, Well it isn't planned to expand it further right now but I would love to do that, we'll have to discuss about it with the team, but I also have plenty mechanics that I would love to make it a real roguelike game.
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is there anyway to download this?
Nice art concept and mood!
That's what I call a top-notch Ludum Dare 41 entry: The visuals are wonderful and even though the gameplay is based on the grinding, it doesn't feel too repetitive, because the players themselves are responsible for their hostile environment. I could perfectly imagine an expanded version of this game featuring more gameplay mechanics of "Harvest Moon", like a little hen house, where chicken hatch their eggs and when one doesn't collect them fast enough, they'll evolve in monster fledglings or something like that. :D Anyway, that was incredibly much fun, so I simply had to recommend this game in a little article on our blog and also to upload a gameplay video of it. <3 Good luck with the ratings!
Best wishes,
Sebastian
This is really incredible.
Awesome! It's really addictive to plant and kill =) I gave birth to you and I'll kill you, bugaga! =)
this game is really fun, I played until lvl 130? (over 100 is impossible to understand exactly what level I am), by planning in advance I was able in the first run to go this far and I could go even further, as other said it would be really nice if there was a mid boss and maybe other maps
Amazingggggg gameeeeee ^^
this game is amazing. this is my first time playing this game so the dev can watch it for future update.
the best dark souls game ever of course no doubt
everything is polished in my eyes, the monster is cute and dangerous
just some advice here:
-bigger map please
-maybe watering can upgrade so it could water farther soils
-stamina upgraded of course
-add mini boss, it will be funny :D
lvl 24 is my best
Make a garden game. planting plants will give you xp and new tools, plants try to kill you.
This game is absolutely AMAZING!
I reached level 60, and i would have played it even more, but i died :^)
I really love this game, and i hope it's gonna be released in the future! ^_^
Ps. I tried to tag your team on instagram,but i couldnt find you guys
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Anyways, I would love to share some ideas/suggestions i've come up with:
-Move the level thing on top right corner, cause sometimes you cant see stuff spawning behind it, when u are in that part of the map;
-Allow players to drop seeds from a little distance (So we dont have to go melee, in a bunch of mobs);
-Water bombs, so when the map is crowded af, and you really can't get close to a crop, at least you can water it from a distance;
- (As another person suggested before me) An encyclopedia with monsters/plants/weapons infos;
-Map expansions;
-Timed/ Limited boosts achieved through some subquests/goals (such as damage increased/the water bombs i mentioned above/invulnerability);
-More subquests, goals, trophies unlocked through achievements;
-More plants & monsters;
-Female character implementation;
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Thank you for creating such an amazing game!
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Thank you so much for the detailled review and the suggestions, we'll publish a postjam update right after the Ludum Dare is over, we plan to add a few things but the goal is to tweak the game balancing. But maybe in a near future, we'll work on an even bigger full version :)
I love your game guys ! It's a fucking good job !
Thank you so much !
I think this game could be very fun if expanded upon. monster crossbreeding, an encyclopedia and some upgrades and minions would make it awesome
Thanks, those are great ideas, Well it isn't planned to expand it further right now but I would love to do that, we'll have to discuss about it with the team, but I also have plenty mechanics that I would love to make it a real roguelike game.
omg its so much fun! love it! amazing work :D x3
Thank you ! <3
I'M FROM THE FUTURE