another amazing game from this developer it did have some problems though as it would have been nice to be able to move and attack at the same time, having to stop makes it a lot easier for them to hit you
it seems only planting yellow seed in the middle, and other seed on the edge makes this game somewhat easier, reached lvl 200+ (2nd attempt) while playing, and got bored. It will be great if the plants planted at the edge still spawning even though the player at the middle. nice game concept 10/10
omg please just take away the garden mechanics, and keep the bullet hell, dodging, and weapon aspects and just keep the rougelike mechanics. make procedurally generated levels, or have hard bosses with patterns to memorize, that game would be my favorite web game ever. A 2D BLOODBORNE. Add the guns, more weapons, bosses, fast paced gameplay, with a unique bullet hell to add to the 2d gameplay. I have never seen something like this except ENTER THE GUNGEON, and i friggin love that game.
This game, is a 'deus ex machina', a paradox. It makes playable, unified sense out of two otherwise very distinct genres and furthermore, it reveals deeper truth about both of these genres. Namely, that roguelike games, at their peak, are gardening games - with heavy notion put on 'farming' - and that gardening games, are roguelike strifes.
Unfortunately, the game also suffers from the flaws characteristic to both employed genres - repetitiveness, boredom, lack of purpose, hack-the-win mindset, if we could speak about any 'win' conditions.
The artstyle is reminiscent to some other, contemporary, popular titles, sharing similar perspective, but taking the game is a free-to-play, we may consider it a freebie.
For the technical point, I have come to a moment when I could not plant any more seeds, only loosing them from the inventory when issued an action, without any result in the plantsquare becoming occupied as expected. If there is a limit to how many seeds of given kind could be planted altogether, the game is better off to simply display a message, telling the limit has been worn out.
Further into the game, there were also glitches considering protagonist movement. Sometimes it would not move, sometimes it would chaotically dash in a random direction, until stopped by a map obstacle. Understandably, that is rather an issue.
At around level 93 I couldn't plant anymore. When I click with seeds they just disappear, the number goes down but no plant is planted. There was also a soil patch that didn't even let me select
Super fun game dude, I really enjoyed running from the endless waves of evil plant parents spawning plant babies LOL! The game was super fun again and I hope you take this idea one day and make it into something really cool because its a great product that you and your team can sell for some good money and update it for time to come (Although, that is all up to you ) . :)
And for my first run, I think I did pretty good. ( Took about 20 minutes )
Fun snack sized build-a-roguelike. Why isn't this a full fledged game? Great concept and idea, I like that it feels like a mix between Hero Siege and Plant's Vs Zombies. Would love to see this expanded into a larger game.
Good game! Awesome concept, objectives are clear and easy to understand and the graphics is outstanding! Good work on the game and I hope people enjoy it as much as I did.
Awesome game! I love it!!! Feels like the creepy and challenging version of these default farming games. I reached lvl 130! Is there an end or is it endless?
omg this is amazing. My only complaint would be the control placement but it might just be my keyboard! gosh this game is awesome, what a great concept! smooth, responsive, good graphics, neat music, cool enemies... i really really hope you keep going with it! it has tons of potential eheh
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another amazing game from this developer it did have some problems though as it would have been nice to be able to move and attack at the same time, having to stop makes it a lot easier for them to hit you
first time playin already at level 40
Good game!! Lots of difficulty!! My record is level 78 and 3509 souls farmed. Keep up the good work!!
The polish that you manage to add to your jam games is amazing. I like the details, like the water can pushing back the enemies
Any chance you can make a windows downloadable for this ?
Cool way to combine two very different game styles.. cultivating and shooting
Was interesting to grow crops that then want to kill you, haha
it seems only planting yellow seed in the middle, and other seed on the edge makes this game somewhat easier, reached lvl 200+ (2nd attempt) while playing, and got bored. It will be great if the plants planted at the edge still spawning even though the player at the middle. nice game concept 10/10
farming
como baixo o game galera
smh lvl 139 second try, Ya Noob
30
lv 132, second tried, GG
Level 45 first try! :D
lvl 44 is my highscore
level 22 is my high score right now i love this game sooooo muc
mine is 24
mine too because i played more
omg please just take away the garden mechanics, and keep the bullet hell, dodging, and weapon aspects and just keep the rougelike mechanics. make procedurally generated levels, or have hard bosses with patterns to memorize, that game would be my favorite web game ever. A 2D BLOODBORNE. Add the guns, more weapons, bosses, fast paced gameplay, with a unique bullet hell to add to the 2d gameplay. I have never seen something like this except ENTER THE GUNGEON, and i friggin love that game.
Still, awesome game though ;)
thank you <3
Any chance for a windows exe download ? Would love to have this offline
how co i restore health-
Every 5 levels :) You have to follow the indicator to get your upgrade each time you unlock it, and it restore maximum health
How do you download this tho
34
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This game, is a 'deus ex machina', a paradox. It makes playable, unified sense out of two otherwise very distinct genres and furthermore, it reveals deeper truth about both of these genres. Namely, that roguelike games, at their peak, are gardening games - with heavy notion put on 'farming' - and that gardening games, are roguelike strifes.
Unfortunately, the game also suffers from the flaws characteristic to both employed genres - repetitiveness, boredom, lack of purpose, hack-the-win mindset, if we could speak about any 'win' conditions.
The artstyle is reminiscent to some other, contemporary, popular titles, sharing similar perspective, but taking the game is a free-to-play, we may consider it a freebie.
For the technical point, I have come to a moment when I could not plant any more seeds, only loosing them from the inventory when issued an action, without any result in the plantsquare becoming occupied as expected. If there is a limit to how many seeds of given kind could be planted altogether, the game is better off to simply display a message, telling the limit has been worn out.
Further into the game, there were also glitches considering protagonist movement. Sometimes it would not move, sometimes it would chaotically dash in a random direction, until stopped by a map obstacle. Understandably, that is rather an issue.
Is there an ending sequence to the game 'cuz I cant get past 5349 souls and it is really hard to.
I CANT SEEEEEEEEEEEEEEE WWRRRRRRRRRRRRYYYYYYYYYYYY
At around level 93 I couldn't plant anymore. When I click with seeds they just disappear, the number goes down but no plant is planted. There was also a soil patch that didn't even let me select
The level counter also doesnt display the third number if you get to 100+
Super fun game dude, I really enjoyed running from the endless waves of evil plant parents spawning plant babies LOL! The game was super fun again and I hope you take this idea one day and make it into something really cool because its a great product that you and your team can sell for some good money and update it for time to come (Although, that is all up to you ) . :)
And for my first run, I think I did pretty good. ( Took about 20 minutes )
I even made a Small Lets Play:
Enjoy my crazy screaming running from the Plant Babies LOL
https://www.youtube.com/watch?v=of4AiubieYc
Fun snack sized build-a-roguelike. Why isn't this a full fledged game? Great concept and idea, I like that it feels like a mix between Hero Siege and Plant's Vs Zombies. Would love to see this expanded into a larger game.
Good game! Awesome concept, objectives are clear and easy to understand and the graphics is outstanding! Good work on the game and I hope people enjoy it as much as I did.
Interesting concept! Amazing gameplay! Nice graphics and music/sound!! 5 out of 5.
Great game, the combat is really juicy and satisfying. I like all three kinds of plants as well as the watering can mechanic.
Awesome game! I love it!!! Feels like the creepy and challenging version of these default farming games. I reached lvl 130! Is there an end or is it endless?
The game is, happily, endless and has infinite replay ability, but it has no save mechanic
I think this is a very cool concept, I hope you develop this game further!
omg this is amazing. My only complaint would be the control placement but it might just be my keyboard! gosh this game is awesome, what a great concept! smooth, responsive, good graphics, neat music, cool enemies... i really really hope you keep going with it! it has tons of potential eheh
great game and i love all the things you do keep it up dude!
Dark Souls gone gardening :)
Looks cool! Has lots of potential
What does engine was this game made with?
unity
great game when will it be downloadable?
Got to level 44 with something like 1451 kills :D